Displacement light issue

Hey everyone, question. Why does my map look like a waffle?


I’ve never had this issue whenever I use displacements as my map floor. Anyone have any advice?

When you are making a displacement select only the top face not the entire block.
To be honest I don’t see any problem with the light.

Okay it’s working correctly now. I figured it was the light because the shadows were reflecting the faces.

That was a light issue? It looked more like the ground was dented in.

kinda looks like you didnt sew your displacements, or it causes a similar effect

Funny it reminds me of The Sims 2

more like simcity

The issue is when you select an entire block and make it a displacement.