Display model on HUD

Hi,

I am attempting to display a car mode on the center of the player’s screen, I know you are able to achieve do this with VGUI.

Code which the model should be displayed in, note everything is working just looking for an alternative method then using an VGUI.

[lua]
function VEHICLES.DisplayVehiclesHUD()
draw.RoundedBox(0,0,0,ScrW(),ScrH(),Color(0,0,0,220))
– title.
draw.SimpleTextOutlined(“Choose A Vehicle”,“HUDNumber5”, ScrW().5, 80, Color(255,255,255,255), TEXT_ALIGN_CENTER, TEXT_ALIGN_CENTER, 2,Color(0,0,0,255))
draw.SimpleTextOutlined(“Select a vehicle using the left and right arrows”,“GModNotify”, ScrW()
.5, 110, Color(255,255,255,255), TEXT_ALIGN_CENTER, TEXT_ALIGN_CENTER, 2,Color(0,0,0,255))
draw.SimpleTextOutlined(LIST[1].Name,“GModNotify”, ScrW()*.5, 200, Color(255,255,255,255), TEXT_ALIGN_CENTER, TEXT_ALIGN_CENTER, 2,Color(0,0,0,255))
end
hook.Add(“HUDPaint”,“Vehicles VGUI”,VEHICLES.DisplayVehiclesHUD)
[/lua]


(User was banned for this post ("Wrong section" - Gran PC))