Displaying 3d2d text on all clients screens

I have made an entity that you press E on, type whatever you feel like and it pops up on the entitys 3d2d text
that part works fine its just that when the player types it in and accepts, what they typed will only popup for them and not anyone else will be able to see it.
any help would be appreciated~

You’ll need to send the inputted string to the server (net library with net.SendToServer()) then the server will need to to do a net.Broadcast() to all clients with a receiver 3d2d function that draws the text.

-closed thread-