After four months of work I give you dm_motordrive for Half-Life 2: Deathmatch. dm_motordrive takes place at Lux Gaudens, a factory that captures, develops, compresses, packages, and ships raw light for use in various light based products such as light bulbs. This is also the first map I’ve released in my five years of mapping.
Here are some old screenshots:

Very nice thanks for sharing this.

I love the “light diffusion shaft.” For some reason it seems like the title for some Aperture Science technology.

I like it very much, but the room with “light diffusion shaft” sign is too plain.