Do RT cameras work at all in TF2?

I’ve been googling a lot about it. I’ve seen some topics saying that point_camera and func_monitor don’t work properly in TF2, but looks like the guy from this topic ( http://www.facepunch.com/showthread.php?t=601173 ) got it working. I’ve tried 2 tutorials, but none of them did work, and I’m starting to think it just doesn’t work at all. Is there anybody who could help me? Thanks.

http://www.halfwit-2.com/?page=tutorials&id=24

Well it looks like it.

Read the last post on that thread.

[editline]12:01PM[/editline]

:ninja:

I already did… that’s one of the tutorials I tried. In fact, I downloaded the “finished” map and tried it in TF2, but all I got was a black screen instead of the RT.

Edit:
Okay, I’m probably doing something wrong. How did you guys manage to get it working? I’m getting quite desperate with this… :frowning:

…Anyone?

Use a point_veiwcontrol and a brush with func_monitor. Then you have to texture one of the faces with a monitor texture. SDKnuts had a really good tut about it. I’ll see if I can scrounge it up for you.