Each server is different I made a server with a seed and it was mainly mountains, there are many different areas to explore, the deserts, forests, grasslands, snow, and mountains. All this squashed into only 8000m x 8000m. Once building/landmarks (like the wolf statue) are in and maybe roads and we as player populate the map with our own building and farms. This is gonna make 64square km feel very small.
For testing you can create your own server with a small map. But if you go on the official servers when there are 150+ players it dam near impossible to do anything without getting your head bashed in every 2 minute’s. This just proves the map is too small at the moment for large populations, but for testing it’s a good size, lots action to test the servers stability.
Edit: this map system is a vast improvement on the old static map in rust legacy, now when you get bored of the map (as you know every nook and cranny like most of us do with the old map), you can just move servers for a completely new expriance. It’s ment to be survival, it’s not if you know exactly where to go to get food/ammo etc. It’s set play,