Does resource.AddWorkshop() utilize FastDL, or is it capped to the normal 20KB/s?

I’ve seen lots of problems with players being able to join my server after adding many resource.AddWorkshop() lines to download large quantities of workshop addons. Is the download speed restricted when fetching workshop content?

No it downloads the addons over HTTP if I’m not mistaken; as fast as the clients internet or the steam servers will allow. The reason less people join when you have a lot / large workshop addons is because no-one likes to wait 10 minutes to join a server they might not even like.

So, it’s uncapped then? That’s good news, I suppose.