The following is an ad-hoc record of my attempts to import Doom 3’s MD5mesh and MD5anim files and export them to Source for Source Film Maker. Unfortunately the DooM 3 Model Pack: BFG Edition does not work with SFM which means I might as well try.
Being a complete newbie to modeling this should be fun! By fun I mean insane. All of this is possible because I had found a 3DS Max import script for the MD5 files.
Am I doing things the hard way?