DPropertySheet:Paint() function?

Hello, I wanted to know if this stuff like

        function frame:Paint(w, h)
		draw.RoundedBox( 0, 0, 0, w, h, Color(52, 73, 94) )
		draw.RoundedBox( 0, 0, 22, w, h - 22, Color(44, 62, 80) )

also exists for DPropertySheet? Because I would like to paint it like that, and on the gmodwiki is nothing about it, and mauritz.tv is outdated/doesnt show how to color the ‘single’ tabs, like inactive tabs have a different color.

Yeah. When you do mysheet = frame:AddSheet(), you can use mysheet.Tab:Paint(w, h) to override the tab painting. You can learn more about it by viewing the source https://github.com/garrynewman/garrysmod/blob/master/garrysmod/lua/vgui/dpropertysheet.lua#L149
starting at line 149 (stuff before that is other stuff)

Thanks, will look into it :3

[editline]20th February 2015[/editline]

Uhm, is there a special check to make the active tab have a different color? I dont think dozens of elseifs would work :x

I imagine you’re looking for something like this, OP?

There’s not a great deal of documentation available on things like this, but like zerf said you can always look at the source for some help.

for k, v in pairs(PropertySheet.Items) do
    if (!v.Tab) then continue end
    v.Tab.Paint = function(self,w,h)
         draw.RoundedBox(0, 0, 0, w, h, Color(math.random(0,255),0,0))
         if v.Tab:IsDown() then
            draw.RoundedBox( 0, 2, 2, w - 4, h - 4, Color( 0, 0, 0, 100 ) )

not working :x it goes through like a slot machine, and makes the game lag, and sometimes it gives a error to close an unexisting ( with a “)” at a not existing line.