Hello, I wanted to ask, how to draw a functional button on an entity, like some certain printers do, or the “3D Radio” I know it has to do with ENT:Draw() and cam.Start3D2D(), but how exactly would I go about that?
A thread about this was posted barely a few hours ago… it’s only a few below this one…
Edit: Sorry, my mistake, read your question wrong.
The above will help get you started( if you’re having any problems with that ), I actually wouldn’t know where to start when it comes to the buttons you’re after though. Sorry to jump the gun with my reply.
or I could use this library, even though I wanted to code stuff for myself, but its a bit overwhelming yet, since I am still a “beginner”.
I’d rate this informative, but i have no rating buttons :rolleyes:
I’m actually gonna tinker with that myself, thank you for the link.