Drugz mod - Cocaine Very Heavy

Even with,



ENT.MASS = 2; --the model is too heavy so we have to override it with THIS


It still weighs 9000 pounds. It cant be picked up by the gravity gun. Was wondering if anyone ever found a fix?

FIXED:
I was using it with DarkRP. When it would spawn it wouldn’t use “ENT.MASS = 2”. To fix just add it to the top of your addentitys.lua.

Or

Use Tobba’s solution. HINT:Post below mine.

try


ENT.Mass = 2; 

lua dosent like caps
if that doent work try addin this into your Initialize function



	local phys = self.Entity:GetPhysicsObject()
	if (phys:IsValid()) then
		phys:Wake()
	end
	phys:SetMass( 2 )


Thank you.