I have a problem with drugzmod in gmod 13. I am using the lastest version for Steam Workshop.
But, when I use some drugs, they print nothing in the chat, but they must:
if( activator:Health() > 1 )then self:Say(activator, "MYNOSEISDRIBBLINGISANYONEELSESNOSEDRIBBLINGTHATSREALLYWEIRDIHOPEIDONTHAVEACOLD") end
And when I use cocaine, my player doesn’t moves more fast. But it must:
local ss = activator:GetNetworkedFloat("SprintSpeed") local ws = activator:GetNetworkedFloat("WalkSpeed") if( self.MakeHigh )then activator:SetNetworkedFloat( "durgz_oldSprintSpeed", ss) activator:SetNetworkedFloat( "durgz_oldWalkSpeed", ws) activator:SetRunSpeed(ss*6) activator:SetWalkSpeed(ws*6) end
Can anybody help me with it?