Dungeon Tiles

I’m going to ask here, because this is an incredibly simple request. I’m downloading source sdk and hope to learn how to use Propper to do this myself, but steam is downloading at 7kbps, so it’s going to be awhile before I can even begin to mess around with that.

What I need is some tiles, we’ve been using phx but making an 18x18 grid is incredibly tedious - even with the stacker tool. Let’s say we’re in a forest, so we make an 18x18 grid. Then we paint 324 tiles green… Well, it’s annoying. And that’s just one encounter.

Dungeon Tiles: http://i293.photobucket.com/albums/mm66/PhoenixSuns2008/HotGKII.jpg?1278219956

So I’d really like some dungeon tiles. I already thought of just converting the tiles to materials and applying it to phx plates, but that won’t work. For example, say we want to use a 2x3 material on a 2x3 phx plate. Well, it doesn’t stretch to fit, it tiles…

http://radleygh.com/images/hl2_2010-184-22-03-58-67.png

The common sizes for tiles:

1x1
1x2

2x2
2x4

4x4
4x8

8x2
8x10

The most important thing is that the squares should NOT tile on the larger pieces. This is the problem the PHX plates are giving me. Here is an example of what I mean:

http://radleygh.com/images/mspaint_2010-184-22-18-33-24.png

Here is one of each of the sizes for testing purposes:
http://radleygh.com/files/Dungeon%20Tiles%20For%20Testing.zip