I’m currently in the process of developing ways of storing certain things from my servers into databases. I’m attempting to store things such as bans, user groups, punishment levels, and stuff like that in a database that will be linked to multiple servers. My attempt is to duplicate and store those same properties across all the servers using the database as a middle agent. I’ve been able to add things that change on one server onto the database so far. So lets say we update someones rank on a server, I’m able to also upload that change and store it to the database. However, I’d like all the other servers connected to the database to have that same change applied if the database is updated. I’m yet unable to figure out a way to make that happen. So basically, my issue is I’m trying to figure out how to make a server realize that the database has been updated so that it can apply that same change on its end. I’m fairly new to databases and using them for server properties, so if anyone has attempted something like this before, please leave some insight so that I might be able to learn how to make this kind of thing work. Thank you for reading.