I’m releasing a project that I’ve been working on for quite some time. It’s a complete remake of Valve’s Counter-Strike level; Dust2, in model form. I have even rigged it so you can
run around it realtime inside blender. Just to be clear, this is a model (.max & assets included), not a bsp map.
The level and props were created and textured by me (for the most part; see credits). Nothing was ripped from CSS:S.
I’ve been working on this for a couple of months, as practice. It’s not perfect and there is much room for improvement. Feel free to modify it.
Here are some screens from the blender game engine, enjoy!
I’m using a Noise, overdraw, edge blur, and retinex filters in the screens.
Download it here; http://www.turbosquid.com/Search/Artists/eCstatic
Use the free sign-in,
If that doesn’t work, try this link
Credits are as follows:
-The rifle was downloaded for free from Commander566 - Turbosquid
-Martinsh for the Shader FX, and the sexy palm tree. Thanks man!(blenderartists.org)
-Riyuzakisan for the Player camera script (blenderartists.org)
-Valve for the distinct FPS hands which were downloaded from Turbosquid
I will be giving away a prize to whoever finds the 3 easter eggs first http://i.imgur.com/IcMJk.jpg