Just a little project I started about a week ago. If you don’t recognize it, it’s level 7 (My personal favorite) from Doom.
I’ve ported the textures over manually using XWE, and used XWE’s level editor as a scale reference, so it’s a perfect 1:1 recreation.
It’s fullbright right now, but I have an idea to emulate the lighting Doom used.
This is just the incredibly basic version, that I’ll release in GMOD for nostalga purposes. Then, I’m going to use the layout and turn it into a CP map for Team Fortress 2. Once I’m finished, it’ll look something like this: