What would the best way to do this be:
I’m re-creating Worms: Armageddon as a gamemode on gmod.
I want the map I’m creating to be a bunch of func_breakable patches put together so that when they get destroyed it looks quite dynamic.
Any way of doing this without turning 70 on the way there?
Each func_breakable brush has to be a “puzzle peace” fitting perfectly in each other.