Eater ''They Hunger:Source'' Volunteer Position again

Eater aka they hunger source it is a source engine total-conversion remake in the development, think ‘‘what if they hunger was made today?’’ reviving it’s episodes, multiplayer mode, contents etc the status of this ‘‘project’’ is still pretty much in it’s early development/pre-production stages We’ve got a concept artist:

This job is volunteer based project

Level designers:

  • Be skilled in mapping
  • previous experience with HL2/Source-related project is required
  • having a portfolio is a +
  • Must be suitable for the project (Takes your times!)
  • Well knowledge on Source/Goldsrc stuff
  • Re-imagining the environment of Rockwell aka they hunger world
  • Re-imagining it’s maps, it need to be beautiful and pretty
  • Someone has the ability to be the ‘‘lead mapper’’ position for the mapping department
  • Optimizing the maps, understanding the source engine process build stuff.

3D Modeler:
Previous experience with Blender or Maya is required
Be skilled in modeling
previous experience with HL2/Source-related project is required
Must be suitable for the project (Takes your times!)
Well knowledge on Source/Goldsrc stuff
Making custom models such as props (foliage, barrels, graveyard & statues, junk, vehicles, rocks etc.)
working on the weapon’s models (Umbrella, M1911, Revolver, Shotgun etc.)
Working with the 2d artists
Working on the characters/playermodels
having a portfolio is a +

Texture Artists:
Previous experience with HL2/Source-related project is required
Well knowledge on Source/Goldsrc stuff
Must be suitable for the project (Takes your times!)
Must be skilled in texturing and working with the 3d artists
Has the abilities to re-imagining the they hunger character/playermodels textures, the weapons and props like foliage, barrels, vehicles etc. also the textures like roof and wall that was seen in the original as well the skybox.
Programmer:
Previous experience with HL2/Source-related project is required
Must be skilled in c++/programming
Well knowledge on Source/Goldsrc stuff
We’ll need a HUD inspired by L4D2 so we could get rid of the HL2’s default one
Working on a horror-ish main menu
functional FGD working
Working on the graphic stuff, pbr materials and thing like that.
Working on new source engine effects with ep2-like explosion, blood etc.

Animators:
We are really in need of animators by the way if you haven’t notice…
Previous experience with HL2/Source-related project is required
Well knowledge on Source/Goldsrc stuff
Must be suitable for the project (Takes your times!)
Having a portfolio is a +
Working on the character’s animation movement
The weapon’s animations and so more.

If you are really interested please send me a friend request on discord at Dabu#2042 or send us a resume at hammerstudiostaff@gmail.com, the job is volunteer-based project it was always a dream project we’ve wanted make it re-imagining they hunger in the engine that Half-Life 2 utilized our goals is to please the they hunger fans and revive the experience into the next level.
We are a small talented team at the moment with some special guests in it, we’ll talk about the project in private, we’ll credit you and we communicate via our secret discord server and gmail mostly :slight_smile:

Takes your times,

Rayan ‘‘Dabu’’