I heard that Episode Two Hammer filters models textures. Is there any way of disabling this? I want to use some in a model I’m doing with propper.
Heh, if it does filter it then I’m truly amazed by how beginners manage to find them and use them and then complain about how their textures appears weird in-game.
I think that is with mappers using the EP1 engine.
It does, and no. Use the EP1 engine.