We all know that there are currently two types of bases in rust expeirmental: Raidable n00b ground cabins and hardcore unraidable skycrappers, usually on rocks/ in water. The only way to get to get to the loot room (or even the outer door) is by building you way up with twig blocks, then destroying them. None can get up there really unless they poop rockets out of their towards the tool cabinet, so these last a while. Some may object that but this ‘defensive method’ is a real game breaker: bases become nearly impossible to raid unlike their ground, traditional rust bases. No naked will camp your door, no arch-nemesis will beat you in the game in fair play. So, after a long while thinking for a solution i came up with this:
Any player can build how many twig building parts he want in authorized other player’s territory, but will not be able to upgrade them. This might not be perfect, and surely some wont like it, so i made a pros/cons list for the idea.
- No more elevator bases (Pretty obvious)
- Pepole cant really seal your home with building parts (Twig fortress falls in a matter of seconds)
- Major affect on online raids (Raiders try to build up, keep shootting the down!)
- Most pepole love bases being so safe, taking it away would make them actually WORK to make the base safer (Dis sux!)
- Having to bash twig stuff around your base after raiders are gone
(I didnt really find any other cons, surely the guys in the comments can help with that. Might edit that list, though.)
You think this will make the rust world a better place/would up gameplay? Be sure to share your thoughts in the comments!
Edit: ive gone through the comments and come to a conclusion: right, the term of ‘unraidable base’ is wrong. with the c4 and the mouse to click and plcae it pretty much everybase is raidable. what i look forward to fix with this change is prevent players that DIDNT put much effort in building a base getting it pretty much ‘unreachable’, which happens when they drop crap wood 2x3 house on a rock. preheaps im wrong, and this method should and will stay in the game, and if you think so, prove me wrong.