Hello, i’ve an error with my map’s compilation. In fact, if we see the log, there apparently no serious error but when the game start i have this error : Map with no texture.
Here is my log :
** Executing...
** Command: "C:\Program Files (x86)\Steam\steamapps\common\Half-Life 2\bin\vbsp.exe"
** Parameters: -notjunc -game "C:\Program Files (x86)\Steam\steamapps\common\Half-Life 2\ep2" "h:\hammer\starisland\rp_starisland_pr2-2-3"
Valve Software - vbsp.exe (May 15 2014)
notjunc = true
4 threads
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Half-Life 2\ep2\materials
Loading h:\hammer\starisland\rp_starisland_pr2-2-3.vmf
Can't find surfaceprop marble for material AGENCY/WALL/MARBLE01, using default
Can't find surfaceprop marble for material AGENCY/FLOOR/MARBLE01A, using default
Can't find surfaceprop marble for material AGENCY/FLOOR/MARBLE02, using default
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
Can't find surfaceprop stone for material DE_TIDES/TIDES_FLOOR_STONE_1, using default
Error in .VMT file: error parsing vector element "$envmapmask" in "$envmapmask"
Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\half-life 2\ep2\gameinfo.txt
Patching WVT material: maps/rp_starisland_pr2-2-3/statua/nature/rockfordgrass1_noprop_wvt_patch
Patching WVT material: maps/rp_starisland_pr2-2-3/nature/blendgrassgravel001a_wvt_patch
fixing up env_cubemap materials on brush sides...
env_cubemap pointing at deleted brushside near (1184, -6638, -3761)
env_cubemap pointing at deleted brushside near (1184, -6638, -3761)
env_cubemap pointing at deleted brushside near (2952, -6453, -3912)
env_cubemap pointing at deleted brushside near (2952, -6453, -3912)
env_cubemap pointing at deleted brushside near (2952, -6453, -3912)
env_cubemap pointing at deleted brushside near (2952, -6453, -3912)
env_cubemap pointing at deleted brushside near (2952, -6453, -3912)
env_cubemap pointing at deleted brushside near (2952, -6453, -3912)
env_cubemap pointing at deleted brushside near (2952, -6453, -3912)
env_cubemap pointing at deleted brushside near (2952, -6453, -3912)
env_cubemap pointing at deleted brushside near (2952, -6453, -3912)
env_cubemap pointing at deleted brushside near (2952, -6453, -3912)
env_cubemap pointing at deleted brushside near (2952, -6453, -3912)
env_cubemap pointing at deleted brushside near (2952, -6453, -3912)
env_cubemap pointing at deleted brushside near (2952, -6453, -3912)
env_cubemap pointing at deleted brushside near (-10105, 2448, -3547)
env_cubemap pointing at deleted brushside near (-10105, 2448, -3547)
env_cubemap pointing at deleted brushside near (-10105, 2448, -3547)
env_cubemap pointing at deleted brushside near (-10105, 2448, -3547)
env_cubemap pointing at deleted brushside near (-10105, 2448, -3547)
env_cubemap pointing at deleted brushside near (-10827, 2153, -3547)
env_cubemap pointing at deleted brushside near (-10827, 2153, -3547)
env_cubemap pointing at deleted brushside near (-10849, 2473, -3547)
env_cubemap pointing at deleted brushside near (-10849, 2473, -3547)
env_cubemap pointing at deleted brushside near (-10849, 2473, -3547)
env_cubemap pointing at deleted brushside near (-10849, 2473, -3547)
env_cubemap pointing at deleted brushside near (-7667, 2331, -3547)
env_cubemap pointing at deleted brushside near (-7667, 2331, -3547)
env_cubemap pointing at deleted brushside near (-7667, 2331, -3547)
env_cubemap pointing at deleted brushside near (-7667, 2331, -3547)
env_cubemap pointing at deleted brushside near (-7146, 2621, -3411)
env_cubemap pointing at deleted brushside near (-7146, 2621, -3411)
env_cubemap pointing at deleted brushside near (-8535, 4106, -3776)
env_cubemap pointing at deleted brushside near (-8535, 4106, -3776)
env_cubemap pointing at deleted brushside near (-8535, 4106, -3776)
env_cubemap pointing at deleted brushside near (-8535, 4106, -3776)
env_cubemap pointing at deleted brushside near (-8533, 3284, -3776)
env_cubemap pointing at deleted brushside near (-8533, 3284, -3776)
env_cubemap pointing at deleted brushside near (4468, -7117, -3122)
env_cubemap pointing at deleted brushside near (4468, -7117, -3122)
env_cubemap pointing at deleted brushside near (442, 7208, -3776)
env_cubemap pointing at deleted brushside near (442, 7208, -3776)
env_cubemap pointing at deleted brushside near (442, 7208, -3776)
env_cubemap pointing at deleted brushside near (442, 7208, -3776)
env_cubemap pointing at deleted brushside near (444, 6386, -3776)
env_cubemap pointing at deleted brushside near (444, 6386, -3776)
env_cubemap pointing at deleted brushside near (444, 6386, -3776)
env_cubemap pointing at deleted brushside near (1034, 4094, -3769)
env_cubemap pointing at deleted brushside near (1034, 4094, -3769)
env_cubemap pointing at deleted brushside near (951, 4975, -3768)
env_cubemap pointing at deleted brushside near (951, 4975, -3768)
env_cubemap pointing at deleted brushside near (2695, 10679, -4097)
env_cubemap pointing at deleted brushside near (2695, 10679, -4097)
env_cubemap pointing at deleted brushside near (2695, 10679, -4097)
env_cubemap pointing at deleted brushside near (-8087, 274, -3582)
env_cubemap pointing at deleted brushside near (-10310, -2448, -3956)
env_cubemap pointing at deleted brushside near (-10206, -2256, -3724)
env_cubemap pointing at deleted brushside near (-10206, -2256, -3724)
env_cubemap pointing at deleted brushside near (-9958, -2392, -3724)
env_cubemap pointing at deleted brushside near (-9638, -2296, -3724)
env_cubemap pointing at deleted brushside near (-9446, -2288, -3724)
env_cubemap pointing at deleted brushside near (-9446, -2288, -3724)
env_cubemap pointing at deleted brushside near (-9670, -2544, -3724)
env_cubemap pointing at deleted brushside near (-9862, -2896, -3724)
env_cubemap pointing at deleted brushside near (-10022, -2616, -3724)
env_cubemap pointing at deleted brushside near (-10246, -2568, -3724)
env_cubemap pointing at deleted brushside near (-10246, -2368, -3724)
env_cubemap pointing at deleted brushside near (-9542, -2864, -3724)
env_cubemap pointing at deleted brushside near (-9542, -2864, -3724)
env_cubemap pointing at deleted brushside near (-9646, -2296, -3588)
env_cubemap pointing at deleted brushside near (-10502, -2384, -3588)
env_cubemap pointing at deleted brushside near (-7099, -5000, -3724)
env_cubemap pointing at deleted brushside near (-7131, -5456, -3724)
env_cubemap pointing at deleted brushside near (-7259, -4784, -3724)
env_cubemap pointing at deleted brushside near (-7259, -5008, -3724)
env_cubemap pointing at deleted brushside near (-7259, -5008, -3724)
env_cubemap pointing at deleted brushside near (-7259, -5008, -3724)
env_cubemap pointing at deleted brushside near (-7259, -5008, -3724)
env_cubemap pointing at deleted brushside near (-7515, -5328, -3724)
env_cubemap pointing at deleted brushside near (-7515, -5328, -3724)
env_cubemap pointing at deleted brushside near (-7515, -5328, -3724)
env_cubemap pointing at deleted brushside near (-7515, -5328, -3724)
env_cubemap pointing at deleted brushside near (-7515, -5328, -3724)
env_cubemap pointing at deleted brushside near (-7523, -5040, -3724)
env_cubemap pointing at deleted brushside near (-7523, -5040, -3724)
env_cubemap pointing at deleted brushside near (-7523, -5040, -3724)
Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
Material glass/glasswindowbreak070b is depending on itself through materialvar $crackmaterial! Ignoring...
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (1)
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
Processing areas...done (0)
Building Faces...done (0)
Chop Details...done (1)
Find Visible Detail Sides...
Merged 2452 detail faces...done (1)
Merging details...done (1)
FixTjuncs...
PruneNodes...
WriteBSP...
done (3)
writing h:\hammer\starisland\rp_starisland_pr2-2-3.prt...Building visibility clusters...
done (0)
Creating default LDR cubemaps for env_cubemap using skybox materials:
skybox/sky09*.vmt
! Run buildcubemaps in the engine to get the correct cube maps.
Creating default HDR cubemaps for env_cubemap using skybox materials:
skybox/sky09*.vmt
! Run buildcubemaps in the engine to get the correct cube maps.
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Can't find surfaceprop asphalt for material concrete/roadcrosswalk_overlay_2, using default
Building Physics collision data...
WARNING: Map using power 4 displacements, terrain physics cannot be compressed, map will need additional memory and CPU.
done (2) (3288201 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 16129 texinfos to 8225
Reduced 1506 texdatas to 1255 (82834 bytes to 71835)
Writing h:\hammer\starisland\rp_starisland_pr2-2-3.bsp
29 seconds elapsed
0.420169 0.959069 0.000000
0.420169 0.047542 0.000000
1.037478 0.047542 0.000000
1.008106 0.047542 0.000000
make_triangles:calc_triangle_representation: Cannot convert
-0.186686 -1.791690 0.000000
-0.186686 -1.657775 0.000000
-0.186686 -1.925607 0.000000
-0.073679 -1.925607 0.000000
make_triangles:calc_triangle_representation: Cannot convert
-0.186686 -1.791690 0.000000
-0.186686 -1.657775 0.000000
-0.186686 -1.925607 0.000000
-0.073679 -1.925607 0.000000
make_triangles:calc_triangle_representation: Cannot convert
-0.000025 -0.973706 0.000000
-0.244047 -1.169528 0.000000
-0.244047 1.169528 0.000000
-0.244047 0.000000 0.000000
make_triangles:calc_triangle_representation: Cannot convert
** Executing...
** Command: "C:\Program Files (x86)\Steam\steamapps\common\Half-Life 2\bin\vvis.exe"
** Parameters: -fast -game "C:\Program Files (x86)\Steam\steamapps\common\Half-Life 2\ep2" "h:\hammer\starisland\rp_starisland_pr2-2-3"
Valve Software - vvis.exe (May 15 2014)
fastvis = true
4 threads
reading h:\hammer\starisland\rp_starisland_pr2-2-3.bsp
reading h:\hammer\starisland\rp_starisland_pr2-2-3.prt
6336 portalclusters
19918 numportals
BasePortalVis: 0...1...2...3...4...5...6...7...8...9...10 (12)
Optimized: 377614 visible clusters (3.96%)
Total clusters visible: 9536203
Average clusters visible: 1505
Building PAS...
Average clusters audible: 4376
visdatasize:5607145 compressed from 10036224
writing h:\hammer\starisland\rp_starisland_pr2-2-3.bsp
17 seconds elapsed
** Executing...
** Command: "C:\Program Files (x86)\Steam\steamapps\common\Half-Life 2\bin\vrad.exe"
** Parameters: -bounce 2 -noextra -game "C:\Program Files (x86)\Steam\steamapps\common\Half-Life 2\ep2" "h:\hammer\starisland\rp_starisland_pr2-2-3"
Valve Software - vrad.exe SSE (May 15 2014)
Valve Radiosity Simulator
4 threads
[Reading texlights from 'lights.rad']
[48 texlights parsed from 'lights.rad']
Loading h:\hammer\starisland\rp_starisland_pr2-2-3.bsp
Error! Unable to load file "models/props_foliage/mall_bigleaves_plant03.dx80.vtx"
Error! Unable to load file "models/props_foliage/mall_pot_large01.dx80.vtx"
Error! Unable to load file "models/props_foliage/mall_big_plant01.dx80.vtx"
Error! Unable to load file "models/props_foliage/mall_small_palm01.dx80.vtx"
Error! Unable to load file "models/props_foliage/mall_pot_squarexl01.dx80.vtx"
Error! Unable to load file "models/props_foliage/urban_streettree01.dx80.vtx"
Error! Invalid VTX file checksum: 1015110034, expected 193026319 "models/props_junk/dumpster.dx80.vtx"
Error! Invalid VTX file checksum: -1172880204, expected -1226749308 "models/props_interiors/bathroomsink01.dx80.vtx"
Error! Invalid VTX file checksum: 1849058936, expected 762050060 "models/mirrors_edge_source/sathor/sath_sofa02b.dx80.vtx"
Error! Invalid VTX file checksum: 378171899, expected -1907562166 "models/props_junk/petfoodbag01.dx80.vtx"
Error! Unable to load file "models/props_urban/ceiling_light001.dx80.vtx"
Error! Unable to load file "models/props_mall/glass_support_left.dx80.vtx"
Error! Unable to load file "models/props_mall/glass_support_center.dx80.vtx"
Error! Unable to load file "models/props_mall/glass_support_right.dx80.vtx"
Patch Sample Radius Clamped!
Patch Sample Radius Clamped!
Patch Sample Radius Clamped!
Patch Sample Radius Clamped!
Patch Sample Radius Clamped!
Patch Sample Radius Clamped!
Patch Sample Radius Clamped!
Patch Sample Radius Clamped!
Patch Sample Radius Clamped!
Patch Sample Radius Clamped!
Patch Sample Radius Clamped!
Patch Sample Radius Clamped!
Patch Sample Radius Clamped!
Patch Sample Radius Clamped!
Setting up ray-trace acceleration structure... Done (8.87 seconds)
31834 faces
8 degenerate faces
35504296 square feet [5112618496.00 square inches]
67 Displacements
2301712 Square Feet [331446624.00 Square Inches]
31826 patches before subdivision
567960 patches after subdivision
sun extent from map=0.000000
1495 direct lights
BuildFacelights: 0...1...2...3...4...5...6...7...8...9...10 (130)
BuildVisLeafs: 0...1...2...3...4...5...6...7...8...9...10 (258)
transfers 95817211, max 3811
transfer lists: 731.0 megs
GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (1)
Bounce #1 added RGB(3531039, 3076992, 1931535)
GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
Bounce #2 added RGB(881650, 712988, 436526)
Build Patch/Sample Hash Table(s).....Done<0.2578 sec>
FinalLightFace: 0...1...2...3...4...5...6...7...8...9...10 (24)
FinalLightFace Done
0 of 38 (0% of) surface lights went in leaf ambient cubes.
ThreadComputeLeafAmbient: 0...1...2...3...4...5...6...7...8...9...10 (65)
Writing leaf ambient...done
Ready to Finish
Object names Objects/Maxobjs Memory / Maxmem Fullness
------------ --------------- --------------- --------
models 149/1024 7152/49152 (14.6%)
brushes 6668/8192 80016/98304 (81.4%) VERY FULL!
brushsides 45332/65536 362656/524288 (69.2%)
planes 23410/65536 468200/1310720 (35.7%)
vertexes 58090/65536 697080/786432 (88.6%) VERY FULL!
nodes 13913/65536 445216/2097152 (21.2%)
texinfos 8225/12288 592200/884736 (66.9%)
texdata 1255/2048 40160/65536 (61.3%)
dispinfos 67/0 11792/0 ( 0.0%)
disp_verts 4963/0 99260/0 ( 0.0%)
disp_tris 7808/0 15616/0 ( 0.0%)
disp_lmsamples 292782/0 292782/0 ( 0.0%)
faces 31834/65536 1782704/3670016 (48.6%)
hdr faces 0/65536 0/3670016 ( 0.0%)
origfaces 18511/65536 1036616/3670016 (28.2%)
leaves 14063/65536 450016/2097152 (21.5%)
leaffaces 42977/65536 85954/131072 (65.6%)
leafbrushes 17509/65536 35018/131072 (26.7%)
areas 10/256 80/2048 ( 3.9%)
surfedges 201775/512000 807100/2048000 (39.4%)
edges 144837/256000 579348/1024000 (56.6%)
LDR worldlights 1495/8192 131560/720896 (18.2%)
HDR worldlights 0/8192 0/720896 ( 0.0%)
leafwaterdata 6/32768 72/393216 ( 0.0%)
waterstrips 0/32768 0/327680 ( 0.0%)
waterverts 0/65536 0/786432 ( 0.0%)
waterindices 0/65536 0/131072 ( 0.0%)
cubemapsamples 157/1024 2512/16384 (15.3%)
overlays 177/512 62304/180224 (34.6%)
LDR lightdata [variable] 33035552/0 ( 0.0%)
HDR lightdata [variable] 0/0 ( 0.0%)
visdata [variable] 5607145/16777216 (33.4%)
entdata [variable] 796215/393216 (202.5%) VERY FULL!
LDR ambient table 14063/65536 56252/262144 (21.5%)
HDR ambient table 14063/65536 56252/262144 (21.5%)
LDR leaf ambient 80709/65536 2259852/1835008 (123.2%) VERY FULL!
HDR leaf ambient 14063/65536 393764/1835008 (21.5%)
occluders 0/0 0/0 ( 0.0%)
occluder polygons 0/0 0/0 ( 0.0%)
occluder vert ind 0/0 0/0 ( 0.0%)
detail props [variable] 1/12 ( 8.3%)
static props [variable] 1/205950 ( 0.0%)
pakfile [variable] 13163428/0 ( 0.0%)
physics [variable] 3288201/4194304 (78.4%)
physics terrain [variable] 0/1048576 ( 0.0%)
Level flags = 0
Total triangle count: 63872
Writing h:\hammer\starisland\rp_starisland_pr2-2-3.bsp
** Executing...
** Command: Copy File
** Parameters: "h:\hammer\starisland\rp_starisland_pr2-2-3.bsp" "C:\Program Files (x86)\Steam\steamapps\common\Half-Life 2\ep2\maps\rp_starisland_pr2-2-3.bsp"
** Executing...
** Command: "errorChecker.exe"
** Parameters: "h:\hammer\starisland\rp_starisland_pr2-2-3.log" -launch "C:\Program Files (x86)\Steam\steamapps\common\Half-Life 2\hl2.exe" -dev -console -allowdebug -game "C:\Program Files (x86)\Steam\steamapps\common\Half-Life 2\ep2" +map "rp_starisland_pr2-2-3
"
=========================================================
errorChecker.exe - by z@c
=========================================================
Reading: h:\hammer\starisland\rp_starisland_pr2-2-3.log
Reading 105 errors from errorData.txt
Found: 0 errors, 6 warnings, 18 notices
Writing: h:\hammer\starisland\rp_starisland_pr2-2-3.htm
Waiting for ok...
=========================================================
If someone could help me, it’s been 2 days since I have this error and I can not fix it.
PS : Sorry for the bad english, i’m french.
(User was banned for this post ("Read the sticky - Use the question megathread for your mapping issues" - icemaz))