Enlarge Textures for hexed model without them blurring

I’ve been trying to hex a whole bunch of Minecraft Player Skins for Garry’s Mod, but the Minecraft skin file, which is this for example;

http://img294.imageshack.us/img294/1130/zombieq.png

Is too small, so when I scale it up to fit in the VTF for the Player Character Model in the Garry Craft Model Pack, it winds up blurry, like so;

http://www.deviantart.com/download/174220953/New_Minecraft_Hexed_Skins_by_Dragoshi1.jpg

Is there a way to enlarge tiny textures/skins without them going all blurry like that? I mean, it had to be done to get the Minecraft models into gmod.

What program are you using to enlarge them?

Photoshop CS4. I use it for all my skin hexing needs.

And I’m pretty sure the default textures should work just fine too.

What Default Textures?

EDIT: Explain it to me, please? The originals, when pasted over the VTF for the player character, are super small.

EDIT EDIT: Nevermind, I think I understood what you said, and I think I got the fix for it.

Gonna report back if I fix it or not

When resizing the image, select “nearest neighbor”

http://img829.imageshack.us/img829/3313/imagesize.png

Try adding noise to it, noise usually makes stuff looks better. Do above before adding noise however.

Solved it, and in a strangely easy to access place.

I opened up the tiny minecraft textures in Paint, and just resized/skewed them by 400%. They enlarged to roughly the same size as the minecraft player model VTF, and a simple copy/paste and resize, and WALLAH!!!

2 things.

  1. It’s “Voila” not “Wallah”

  2. “Voila,” file not found. :suicide:

Damn it does have an I in it ~.~ will have to go fix that elsewhere :stuck_out_tongue:

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