AddCSLuaFile("cl_init.lua")
AddCSLuaFile("shared.lua")
include("shared.lua")
util.AddNetworkString( "red_score" )
function ENT:Initialize()
self:SetModel("models/props_phx/misc/soccerball.mdl")
self:PhysicsInit(SOLID_VPHYSICS)
self:SetMoveType(MOVETYPE_VPHYSICS)
self:SetSolid(SOLID_VPHYSICS)
self:SetModelScale( self:GetModelScale() * 5, 1 )
self:SetGravity(10)
local d=99
local r=d/2
self:PhysicsInitSphere(r)
local phys = self:GetPhysicsObject()
phys:SetMass(5)
phys:Wake()
end
function ENT:Touch(e)
self:Remove()
print("Hi")
end
“Hi” is being printed twice.