my target is to change some logic_relay and other logic_* behavior on compiled map.
so I’m try to achieve this with :GetSaveTable or :GetInternalVariable. but this function’s don’t show to me current behavior…
is it possible?
for example what i’m talking about:
is it possible to change
from “OnMapSpawn nk_wheel,kill,1,-1”
to “OnMapSpawn nk_whel,kill,0,-1”
with lua for example?