I’ve been messing around with Post process and I’ve run in to trouble.
[LUA]function ENT:Use( activator, caller )
self.Entity:Remove() if (activator:IsPlayer() ) then activator:ConCommand("pp_sobel 1") timer.Create("timer", 10, 1, activator.ConCommand, activator, "pp_sobel 0") activator:ConCommand("say Test!") end
When i use the sent nothing happens and i’m not getting any errors. I’m trying to make it so pp_sobel 1 turns on when i use it and 10 seconds later it turns off. I might be completely wrong, but this is my second sent.
I just realized that i spelled entity wrong in the title my bad! :smith: