Entity help

I’ve made a zombie spawn entity, it’s a very simple point entity. But I want to see a red bubble around it.

Any way I can do this?

You could create an ent with a bubble model and disable physics on it, and also setting the color.
[lua]
Ent = ents.Create(“prop_physics”)
Ent:SetModel(“Bubblemodel”)
Ent:SetColor(Color(255,0,0,255))
// etc.etc.
[/lua]

Thanks, but I think the only bubble model is PHX. I’m sure there is a clientside method to make a bubble, but I’m not sure how.

A 3d bubble? Or will a sprite do?

Well, a sprite on the ground would be ok. Yes