Entity:SetGroundEntity()

How does this work? What does it do? Yet again the GMod Wiki has little information on this(None at all actually)

I’m guessing it’s for use with **[Entity.OnGround

http://wiki.garrysmod.com/favicon.ico](http://wiki.garrysmod.com/?title=Entity.OnGround)**

Pretty much it is used for setting what the player is currently standing on. Setting it to NULL is helpful for pushing players as it makes it so they are no longer, technically, on the ground allowing them to move.