Im trying to see what I am able to edit as far as env_fog_controller and light_environment go. Further on I wish to make a sort of client sided weather thing for my server.
Anyway, I started with the fog and came up with this but during my tests I get ZERO results.
local function fogger() local ent = ents.FindByClass("env_fog_controller") if !IsValid(ent) then ents.Create("env_fog_controller") print("Fog controller created!") else print("Found an existing fog controller!") end ent:Fire("SetColor", 200,200,200) ent:Fire("SetColorSecondary", 50,50,50) end
Any insight on what I am doing wrong here? Also any help/links/code or documentation on the functions I can fire at env_fog_controller and light_environment?