So I’m making a background map and one of the things I decided to throw in was a zoomed in view. So I made an env_zoom, filled out all the keyvalues and made a logic_auto that would make it zoom with ‘OnMapSpawn’ (since right now I’m just testing it as a normal map in GMod, I’ll change it to ‘OnBackgroundMap’ when it’s done). However, for some reason it isn’t zooming when the map loads, I’ve even checked in developer mode to confirm that it is infact sending the output to the env_zoom. I have been able to activate it by using the ent_fire command in the console, which means there’s nothing wrong with the entity itself.
So, what the hell is going on?