This is really a question about the model. this doesn’t really fit in with the help forum but there isn’ a generic question forum so… does anyone know the name of this model? or at least know of a good gman without a suitcase besides the one that has an invisible model? (it was invisible to me I don’t knoww about anyone else)
Just use !ent_fire picker skin (number) on Gman.
ent_fire !picker skin <number> you put the ! in the wrong place
It wouldn’t be a skin, it would be a submodel.
You’ll want this then:
ent_Fire !picker setbodygroup 1
(Doubt it will have more than one subgroup).
Edit: Or use the bodygroup changer tool (as its so much easier).
Now that is useful XD
Spy poses, here I come…:haw:
thanks for that guys but I was wondering so I could make a player model for kicks
… if i knew how…
Decompile the model add these lines into the qc:
$includemodel "m_anim.mdl" $includemodel "m_shd.mdl" $includemodel "m_pst.mdl" $includemodel "m_gst.mdl"
Or this instead if your feeling lazy:
And these are optional:
$includemodel "m_ss" $includemodel "global_include.mdl"
Then recompile it (i’d advise altering the model name so it doesn’t replace anything but you don’t need to I suppose).
Also if your on about a GMan model you’d probberly have to extract it from the GCF first before you could decompile it (though the decompiler claims it can decompile from the GCF but I can’t figure out how to get it to do it ¬.¬)
Hope that helps Also np
ok what do I use to decompile it. could I use this program I have called Hex Editor? Or does that just open it so you can see the code? (Which I believe it does) … (I have a feeling I spelled believe wrong)