ERROR: cannot find bone ValveBiped.Bip01_R_Hand for bbox

Hi,

I keep getting the following error when I compile with GUIStudioMdl:


ERROR: cannot find bone ValveBiped.Bip01_R_Hand for bbox

I use Milkshape to rig my models (picture of model in Milkshape here):
http://puu.sh/5P8Dr.png (I have also clicked “Assign”).

This is my QC file:


$cd "C:\Users\Jacob\Desktop\candy mountain\models\weapons\indiiyana"
$modelname "weapons/sentry/W_hammer.mdl"
$model "studio" "w_Crowbar_reference2.smd"
$cdmaterials "models\weapons\sentry\hammer\"
$hboxset "default"
$hbox 0 "ValveBiped.Bip01_R_Hand" 0.000  -3.636  -25.478  7.125  0.000  8.861
// Model uses material "head_uvw.vmt"
// Model uses material "crowbar_cyl.vmt"
$surfaceprop "crowbar"
$illumposition -1.456 -0.510 0.723
$sequence idle "idle" loop ACT_VM_IDLE 1 fps 30.00
$sequence attack1 "attack1" fps 30.00
$collisionmodel "phymodel2.smd" {

	$mass 8.0
	$inertia 1.00
	$damping 0.00
	$rotdamping 0.00
}


If anyone could provide me help it would be great.

Why are you even using ValveBiped.Bip01_R_Hand if it’s a world model?

Third person model; replaces crowbar.