Error with including files

So I have this code:

**Clientside: **
[lua]

include( ‘shared.lua’ )
include( ‘crp_welcome_message_cl.lua’ )
include( ‘crp_hud_cl.lua’ )

[/lua]

**Serverside: **
[lua]

AddCSLuaFile( “cl_init.lua” )
AddCSLuaFile( “shared.lua” )
AddCSLuaFile( “crp_welcome_message_cl.lua” )
AddCSLuaFile( “crp_hud_cl.lua” )

include( ‘shared.lua’ )

function GM:PlayerSpawn( ply )
self.BaseClass:PlayerSpawn( ply )

ply:SetGravity  ( 1 )  
ply:SetMaxHealth( 100, true )  

ply:SetWalkSpeed( 200 )  
ply:SetRunSpeed ( 270 ) 

ply:Give( "weapon_physcannon" )
ply:Give( "weapon_fists" )

if ply:IsAdmin() then
	ply:Give( "weapon_physgun" )
end

end

function GM:PlayerLoadout( ply )

end

function GM:PlayerInitialSpawn( ply )

   ply:PrintMessage( HUD_PRINTTALK, "Welcome, " .. ply:Name() .. "!" )
   ply:SetTeam( 1 )

end

[/lua]

And for some reason I have this error, any fix?

**Error: **

[lua]

Couldn’t include file ‘crp_welcome_message_cl.lua’ (File not found) (@gamemodes/colonyrp/gamemode/cl_init.lua (line 3))

[/lua]

Do you have any code in that file?
Is the file in the gamemode folder??

Yes it is called “crp_welcome_message_cl.lua”

[editline]1st April 2015[/editline]

I don’t have any code though…

Which is why it won’t include. I don’t know why, but unless the file has anything in it, including won’t work. Check for yourself, just put some random code in there.

I am still having the error… I put “local isRunning = true” into it, but still the same error

If you are using Sublime Text 3, it can also cause this error when creating new files and that, exit sublime and restart your server.

I am using Notepad++

Restart your server than?

In most programming languages, a file has to have content for it to be recognised.

Thank you man!