Strange… today the first time when I tried the server it worked just fine, however it crashed when a friend tried to join. After restarting, no luck.
Adding that ip thing didn’t help at all. I let it stay on for around 5-10 minutes and nothing happened. Putting my router in bridge mode for the server computer turned out to be quite hard, and didn’t work. However I’m fairly certain the problem isn’t with ports. All my other servers on any computer here, even on the same one, do work. Binaries shouldn’t be modified in any way, they’re straight from the hldsupdatetool. And I have even tried the -verify_all parameter with no change in the issue.
No physics bugs on the server. Jalopy worked just fine, and walking in the white room had no problems either. I could even with the jalopy in the white room!
Some bugs do exist though. Occasionally, especially if something spazzes hard, things might just disappear. Also getting a quite a lot of errors and crashes. For example some of the basic buttons in the tool menu cause the server to jam.
Server is from time to time also a bit laggy but I believe that’s only because the pc running it is way too under powered. Only some old 900mhz p3.
I have the server on now and after 40-50 minutes of playing with PENDINGs, we got our steam_ids. Changing the map also gave me admin and stopped the undo bug.
However… I still believe there is something wrong because waiting for almost an hour everytime to just get IDs isn’t very optimal.
Now that my friend had to rejoin because of power failure, the server crashed again.
So I’m briging a new problem for you to solve. Server crashes if a player joins when IDs have already been got.