evocity_v17x crashes due to materials missing

Is there a fix to that map? I really want to use it.

It won’t crash because of missing textures, something else is the problem.

Failed to load $include VMT file <materials/nature/WATER_PRETTY1.vmt>
10 lines of that and
Engine hunk overflow.

Beautiful thing, google.

http://www.facepunch.com/threads/715810-The-fix-for-engine-hunk-overflow.-This-makes-Subtransit-work-again!

Thanks