[Experimental] Game crashes after a few seconds of gameplay. (Brief log included)

Here’s what I tried to fetch out of the so-called outpot_log:



Direct3D:
    Version:  Direct3D 9.0c [nvd3dum.dll 9.18.13.3788]
    Renderer: NVIDIA GeForce GTX 650 Ti 
    Vendor:   NVIDIA
    VRAM:     1985 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0




WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' shader state not supported
WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.




Fallback handler could not load library D:/00- Games/SteamLibrary/SteamApps/common/rust/experimental/RustClient_Data/Mono/CoherentUI64_Native
Fallback handler could not load library D:/00- Games/SteamLibrary/SteamApps/common/rust/experimental/RustClient_Data/Mono/.\CoherentUI64_Native
Fallback handler could not load library D:/00- Games/SteamLibrary/SteamApps/common/rust/experimental/RustClient_Data/Mono/CoherentUI64_Native
Fallback handler could not load library D:/00- Games/SteamLibrary/SteamApps/common/rust/experimental/RustClient_Data/Mono/libCoherentUI64_Native
Fallback handler could not load library D:/00- Games/SteamLibrary/SteamApps/common/rust/experimental/RustClient_Data/Mono/.\libCoherentUI64_Native
Fallback handler could not load library D:/00- Games/SteamLibrary/SteamApps/common/rust/experimental/RustClient_Data/Mono/libCoherentUI64_Native




Fallback handler could not load library D:/00- Games/SteamLibrary/SteamApps/common/rust/experimental/RustClient_Data/Mono/libc
Fallback handler could not load library D:/00- Games/SteamLibrary/SteamApps/common/rust/experimental/RustClient_Data/Mono/.\libc
Fallback handler could not load library D:/00- Games/SteamLibrary/SteamApps/common/rust/experimental/RustClient_Data/Mono/libc




(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Couldn't find prefab "wm_pickaxe"
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Couldn't find prefab "wm_hammer"

(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Crash!!!

That’s what I could put together, the rest of the messages in the log wasn’t showing any convenient sign (for me) that it would resemble an error, but the ones above did :3

P.S.: This is the first time I try experimental, I just finished downloading the new update yesterday and once attempting to launch the game and join the experimental server, after a few seconds the game crashes with no error.

Same here.


Initialize engine version: 4.5.1p1 (3d3754f7220e)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [nvd3dum.dll 9.18.13.3788]
    Renderer: NVIDIA GeForce GTX 780 Ti 
    Vendor:   NVIDIA
    VRAM:     2962 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0
Begin MonoManager ReloadAssembly
Platform assembly: C:\Games\Steam\steamapps\common\rust\experimental\RustClient_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Games\Steam\steamapps\common\rust\experimental\RustClient_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Games\Steam\steamapps\common\rust\experimental\RustClient_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Games\Steam\steamapps\common\rust\experimental\RustClient_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Games\Steam\steamapps\common\rust\experimental\RustClient_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Games\Steam\steamapps\common\rust\experimental\RustClient_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Games\Steam\steamapps\common\rust\experimental\RustClient_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading C:\Games\Steam\steamapps\common\rust\experimental\RustClient_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: C:\Games\Steam\steamapps\common\rust\experimental\RustClient_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading C:\Games\Steam\steamapps\common\rust\experimental\RustClient_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: C:\Games\Steam\steamapps\common\rust\experimental\RustClient_Data\Managed\CoherentUIMobileNet.dll (this message is harmless)
Loading C:\Games\Steam\steamapps\common\rust\experimental\RustClient_Data\Managed\CoherentUIMobileNet.dll into Unity Child Domain
Platform assembly: C:\Games\Steam\steamapps\common\rust\experimental\RustClient_Data\Managed\CoherentUINet.dll (this message is harmless)
Loading C:\Games\Steam\steamapps\common\rust\experimental\RustClient_Data\Managed\CoherentUINet.dll into Unity Child Domain
Platform assembly: C:\Games\Steam\steamapps\common\rust\experimental\RustClient_Data\Managed\EasyAntiCheat.Client.dll (this message is harmless)
Loading C:\Games\Steam\steamapps\common\rust\experimental\RustClient_Data\Managed\EasyAntiCheat.Client.dll into Unity Child Domain
Platform assembly: C:\Games\Steam\steamapps\common\rust\experimental\RustClient_Data\Managed\EasyAntiCheat.Server.dll (this message is harmless)
Loading C:\Games\Steam\steamapps\common\rust\experimental\RustClient_Data\Managed\EasyAntiCheat.Server.dll into Unity Child Domain
Platform assembly: C:\Games\Steam\steamapps\common\rust\experimental\RustClient_Data\Managed\Facepunch.dll (this message is harmless)
Loading C:\Games\Steam\steamapps\common\rust\experimental\RustClient_Data\Managed\Facepunch.dll into Unity Child Domain
Platform assembly: C:\Games\Steam\steamapps\common\rust\experimental\RustClient_Data\Managed\Network_Lidgren.dll (this message is harmless)
Loading C:\Games\Steam\steamapps\common\rust\experimental\RustClient_Data\Managed\Network_Lidgren.dll into Unity Child Domain
Platform assembly: C:\Games\Steam\steamapps\common\rust\experimental\RustClient_Data\Managed\Newtonsoft.Json.dll (this message is harmless)
Loading C:\Games\Steam\steamapps\common\rust\experimental\RustClient_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain
Platform assembly: C:\Games\Steam\steamapps\common\rust\experimental\RustClient_Data\Managed\Raven.dll (this message is harmless)
Loading C:\Games\Steam\steamapps\common\rust\experimental\RustClient_Data\Managed\Raven.dll into Unity Child Domain
Platform assembly: C:\Games\Steam\steamapps\common\rust\experimental\RustClient_Data\Managed\SteamSharp.dll (this message is harmless)
Loading C:\Games\Steam\steamapps\common\rust\experimental\RustClient_Data\Managed\SteamSharp.dll into Unity Child Domain
Platform assembly: C:\Games\Steam\steamapps\common\rust\experimental\RustClient_Data\Managed\dfScriptLite.dll (this message is harmless)
Loading C:\Games\Steam\steamapps\common\rust\experimental\RustClient_Data\Managed\dfScriptLite.dll into Unity Child Domain
Platform assembly: C:\Games\Steam\steamapps\common\rust\experimental\RustClient_Data\Managed\DestMath.dll (this message is harmless)
Loading C:\Games\Steam\steamapps\common\rust\experimental\RustClient_Data\Managed\DestMath.dll into Unity Child Domain
- Completed reload, in  0.050 seconds
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initializing input.

<RI> Input initialized.

Platform assembly: C:\Games\Steam\steamapps\common\rust\experimental\RustClient_Data\Managed\System.dll (this message is harmless)
Platform assembly: C:\Games\Steam\steamapps\common\rust\experimental\RustClient_Data\Managed\System.Core.dll (this message is harmless)
Error setting up blueprint - couldn't find item 11958 (Untitled Blueprint)
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Error setting up blueprint - couldn't find item 11959 (Untitled Blueprint)
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Error setting up blueprint - couldn't find item 11961 (Pickaxe)
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Building Items Took: 0.017 seconds / Items: 49 / Blueprints: 11
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' shader state not supported
WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
UnloadTime: 0.268063 ms
Coherent UI system initialized..
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Fallback handler could not load library C:/Games/Steam/steamapps/common/rust/experimental/RustClient_Data/Mono/CoherentUI64_Native
Fallback handler could not load library C:/Games/Steam/steamapps/common/rust/experimental/RustClient_Data/Mono/.\CoherentUI64_Native
Fallback handler could not load library C:/Games/Steam/steamapps/common/rust/experimental/RustClient_Data/Mono/CoherentUI64_Native
Fallback handler could not load library C:/Games/Steam/steamapps/common/rust/experimental/RustClient_Data/Mono/libCoherentUI64_Native
Fallback handler could not load library C:/Games/Steam/steamapps/common/rust/experimental/RustClient_Data/Mono/.\libCoherentUI64_Native
Fallback handler could not load library C:/Games/Steam/steamapps/common/rust/experimental/RustClient_Data/Mono/libCoherentUI64_Native
Unloading 8 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 68 unused Assets to reduce memory usage. Loaded Objects now: 2398.
Total: 1.154364 ms (FindLiveObjects: 0.100825 ms CreateObjectMapping: 0.037130 ms MarkObjects: 0.610086 ms  DeleteObjects: 0.052526 ms)

Platform assembly: C:\Games\Steam\steamapps\common\rust\experimental\RustClient_Data\Managed\Boo.Lang.dll (this message is harmless)
[Coherent UI] (Warning) PID: 1536 | 8172 06:19:48.852774 Requesting resource read for file:///C:/Users/Hayden/AppData/LocalLow/Facepunch Studios LTD/Rust/cookies.dat with internal id 0 reported FAIL
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)



```html
 Changing langauge to en - coui://html/app/services/translate.js:34
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

[Coherent UI] (Warning) PID: 1536 | 772 06:19:49.665358 Could not recognize the mime type of coui://html/language/en/phrases.json
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

[Coherent UI] (Warning) PID: 1536 | 772 06:19:49.666351 Could not recognize the mime type of coui://html/language/en/items.json
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)



```html
 undefined - coui://html/app/controllers/window.js:244
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

[Coherent UI] (Warning) PID: 1536 | 772 06:19:49.741421 Could not recognize the mime type of coui://html/assets/fonts/RobotoCondensed-Bold.ttf
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

[Coherent UI] (Warning) PID: 1536 | 8172 06:19:49.781433 Requesting resource read for coui://html/assets/img/flags/{{currentLanguage}}.png with internal id 55 reported FAIL
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Platform assembly: C:\Games\Steam\steamapps\common\rust\experimental\RustClient_Data\Managed\Mono.Security.dll (this message is harmless)
Platform assembly: C:\Games\Steam\steamapps\common\rust\experimental\RustClient_Data\Managed\System.Configuration.dll (this message is harmless)
Platform assembly: C:\Games\Steam\steamapps\common\rust\experimental\RustClient_Data\Managed\System.Xml.dll (this message is harmless)
Platform assembly: C:\Games\Steam\steamapps\common\rust\experimental\RustClient_Data\Managed\System.Runtime.Serialization.dll (this message is harmless)
Platform assembly: C:\Games\Steam\steamapps\common\rust\experimental\RustClient_Data\Managed\System.Xml.Linq.dll (this message is harmless)


```html
 running console command: client.connect 54.228.173.131:29015 - coui://html/app/glue.js:43
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Fallback handler could not load library C:/Games/Steam/steamapps/common/rust/experimental/RustClient_Data/Mono/libc
Fallback handler could not load library C:/Games/Steam/steamapps/common/rust/experimental/RustClient_Data/Mono/.\libc
Fallback handler could not load library C:/Games/Steam/steamapps/common/rust/experimental/RustClient_Data/Mono/libc
Connecting to '54.228.173.131' port '29015'...
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

UnloadTime: 0.102335 ms
Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 3369.
Total: 2.157491 ms (FindLiveObjects: 0.091165 ms CreateObjectMapping: 0.049809 ms MarkObjects: 1.661512 ms  DeleteObjects: 0.008150 ms)

Generating terrain with seed: 3678
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Destroyed 0 map networkables
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Couldn't find prefab "wm_hammer"
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Couldn't find prefab "wm_hammer"
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Couldn't find prefab "wm_hammer"
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Couldn't find prefab "wm_hammer"
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Couldn't find prefab "wm_hammer"
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Couldn't find prefab "wm_pickaxe"
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Couldn't find prefab "wm_hammer"
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Couldn't find prefab "wm_hammer"
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Couldn't find prefab "wm_hammer"
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Couldn't find prefab "wm_hammer"
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Couldn't find prefab "wm_hammer"
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Couldn't find prefab "wm_hammer"
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Couldn't find prefab "wm_hammer"
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Couldn't find prefab "wm_hammer"
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Couldn't find prefab "wm_hammer"
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Couldn't find prefab "wm_hammer"
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Couldn't find prefab "wm_hammer"
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)



```html
 running console command sv: wakeup - coui://html/app/glue.js:52
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)



```html
 running console command sv: wakeup - coui://html/app/glue.js:52
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)



```html
 running console command sv: wakeup - coui://html/app/glue.js:52
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)



```html
 running console command sv: wakeup - coui://html/app/glue.js:52
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)



```html
 running console command sv: wakeup - coui://html/app/glue.js:52
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)



```html
 running console command sv: wakeup - coui://html/app/glue.js:52
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)



```html
 running console command sv: wakeup - coui://html/app/glue.js:52
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)



```html
 running console command sv: wakeup - coui://html/app/glue.js:52
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)



```html
 running console command sv: wakeup - coui://html/app/glue.js:52
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)



```html
 running console command sv: wakeup - coui://html/app/glue.js:52
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)



```html
 running console command sv: wakeup - coui://html/app/glue.js:52
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)



```html
 running console command sv: wakeup - coui://html/app/glue.js:52
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Couldn't find prefab "wm_hammer"
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Couldn't find prefab "wm_hammer"
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Couldn't find prefab "wm_hammer"
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Couldn't find prefab "wm_hammer"
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)



```html
 running console command sv: wakeup - coui://html/app/glue.js:52
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Crash!!!
SymInit: Symbol-SearchPath: '.;C:\Games\Steam\steamapps\common\rust\experimental;C:\Games\Steam\steamapps\common\rust\experimental;C:\Windows;C:\Windows\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 530, UserName: 'Hayden'
OS-Version: 6.2.9200 () 0x100-0x1
C:\Games\Steam\steamapps\common\rust\experimental\RustClient.exe:RustClient.exe (001F0000), size: 12197888 (result: 0), SymType: '-exported-', PDB: 'C:\Games\Steam\steamapps\common\rust\experimental\RustClient.exe', fileVersion: 4.5.1.22013
C:\Windows\SYSTEM32
tdll.dll:ntdll.dll (779F0000), size: 1474560 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32
tdll.dll', fileVersion: 6.3.9600.17031
C:\Windows\SYSTEM32\KERNEL32.DLL:KERNEL32.DLL (766E0000), size: 1310720 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\KERNEL32.DLL', fileVersion: 6.3.9600.17056
C:\Windows\SYSTEM32\KERNELBASE.dll:KERNELBASE.dll (77750000), size: 847872 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\KERNELBASE.dll', fileVersion: 6.3.9600.17055
C:\Windows\SYSTEM32\HID.DLL:HID.DLL (6A600000), size: 40960 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\HID.DLL', fileVersion: 6.3.9600.16384
C:\Windows\SYSTEM32\WS2_32.dll:WS2_32.dll (76AA0000), size: 315392 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\WS2_32.dll', fileVersion: 6.3.9600.16384
C:\Windows\SYSTEM32\USER32.dll:USER32.dll (768C0000), size: 1372160 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\USER32.dll', fileVersion: 6.3.9600.17031
C:\Windows\SYSTEM32\VERSION.dll:VERSION.dll (750D0000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\VERSION.dll', fileVersion: 6.3.9600.16384
C:\Windows\SYSTEM32\ole32.dll:ole32.dll (770E0000), size: 1097728 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\ole32.dll', fileVersion: 6.3.9600.17042
C:\Windows\SYSTEM32\SHLWAPI.dll:SHLWAPI.dll (76C50000), size: 266240 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\SHLWAPI.dll', fileVersion: 6.3.9600.16384
C:\Windows\SYSTEM32\ADVAPI32.dll:ADVAPI32.dll (76640000), size: 491520 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\ADVAPI32.dll', fileVersion: 6.3.9600.17031
C:\Windows\SYSTEM32\GDI32.dll:GDI32.dll (76B00000), size: 1077248 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\GDI32.dll', fileVersion: 6.3.9600.17111
C:\Windows\SYSTEM32\SHELL32.dll:SHELL32.dll (75440000), size: 18612224 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\SHELL32.dll', fileVersion: 6.3.9600.17090
C:\Windows\SYSTEM32\OPENGL32.dll:OPENGL32.dll (654F0000), size: 868352 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\OPENGL32.dll', fileVersion: 6.3.9600.16384
C:\Windows\SYSTEM32\WINMM.dll:WINMM.dll (6CE50000), size: 131072 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\WINMM.dll', fileVersion: 6.3.9600.16384
C:\Windows\SYSTEM32\OLEAUT32.dll:OLEAUT32.dll (76CA0000), size: 552960 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\OLEAUT32.dll', fileVersion: 6.3.9600.16506
C:\Windows\SYSTEM32\MSACM32.dll:MSACM32.dll (6B570000), size: 86016 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\MSACM32.dll', fileVersion: 6.3.9600.16384
C:\Windows\SYSTEM32\IMM32.dll:IMM32.dll (76C10000), size: 151552 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\IMM32.dll', fileVersion: 6.3.9600.17031
C:\Windows\SYSTEM32\DNSAPI.dll:DNSAPI.dll (6D810000), size: 507904 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\DNSAPI.dll', fileVersion: 6.3.9600.17039
C:\Windows\SYSTEM32\IPHLPAPI.DLL:IPHLPAPI.DLL (71990000), size: 122880 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\IPHLPAPI.DLL', fileVersion: 6.3.9600.16384
C:\Windows\SYSTEM32\WINHTTP.dll:WINHTTP.dll (6DF00000), size: 606208 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\WINHTTP.dll', fileVersion: 6.3.9600.16384
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C:\Windows\SYSTEM32\cryptnet.dll:cryptnet.dll (719B0000), size: 151552 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\cryptnet.dll', fileVersion: 6.3.9600.16384
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C:\Windows\SYSTEM32\midimap.dll:midimap.dll (633D0000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\midimap.dll', fileVersion: 6.3.9600.16384
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========== OUTPUTING STACK TRACE ==================



Hi,

Please try if the crash is now fixed for you. There was a bug that got into an EAC update last evening, causing game to crash when joining server. This should be now fixed if it is the same crash you are encountering.

been meaning to ask knubbe, are you an EAC rep then? if so nice to have you here;)

I installed around 60 MB update for Rust today, it’s been pretty solid and I haven’t encountered a single crash.

Hey
I log into both servers and I hear effects but all I see is black. So goes my PC just too minimum. I love the pirate translation on menus. funny shit

EasyAntiCheat cannot be found.
Should I verify files?

@mrknifey: Yes sir. Thanks for having us :slight_smile:

@BaSkA_: Most likely EAC files got lost during a Steam update. Please try verifying the game local cache and check that you have “EasyAntiCheat.dll” and “EasyAntiCheat_Setup.exe” inside steamapps\common\rust\experimental\EasyAntiCheat. Also the experimental root folder should have “EasyAntiCheat.Client.dll”.

Are those the files to exclude from the Anti-virus program?