ok so here it is.
explosive charges should be removed OR
less powerfull OR
muuuuch harder to obtain (much much harder)
as the game stands, i have 4 players freinds, who brought this game and 2 who was playing on alpha keys before.
they have all left except me, i asked why?
“a hybrid craft/survival game should not be made so that in 1hr 30mins you can gain enough resources to destroy someones craft.”
well…i have to agree…
compare this game to minecraft? no your wrong, it isnt!
compare this game to dayz, no your wrong it isnt!
its a new hybrid game, hybrids need 1 core function, balance between the 2 component parts, survival and crafting.
As it is, i can collect rescources , method i use is caveman style, strip all gear simply have 2 food, a hatchet and maybe a bow and arrow for wolfs. then proceed to farm, if an m4 bandit blows your head off, fine, re-spawn and do again, you havent really lost anyhting.
now a player can do this over and over and boom congrats you can finally build a decent home? why? because the other half is crafting.
however the fact that explosive charges only take 2 for metal doors and can be easly obtained (waaay to easy) is plain broken.
after hrs of investment, your fort will be nuked from players who only invested 30mins-1hr time obtaining charges.
I feel this game needs a way to either boost defenses (pretty happy with how they are) or nerf attack items, maybe guns but definitely explosives!
also, yanks get on your own server and stop night raiding EU servers…its just low lol!!!
would you guys like to see something done ? not bothered? yes but not the methods ive stated?