hey guys dose anyone know how to export in the source engine model format in 3ds max because i have been looking all over and i can only find one for the .vtf plugin :S
thanks
Enzo
hey guys dose anyone know how to export in the source engine model format in 3ds max because i have been looking all over and i can only find one for the .vtf plugin :S
thanks
Enzo
You need to export to .smd, then compile it using a .qc file (you have to write it yourself).
http://www.wunderboy.org/ for the exporter.
More in-depth explanation: You can’t directly export to .MDL. There’s actually a good technical reason for this, but it would take a while to explain.
What you have to do is export to .SMD. Then, using other programs, you “compile” that .smd into the .mdl, .vtx, .vvd, etc.
I’m not good at explaining the whole process off the top of my head, so I’ll just link to the Valve dev wiki page on compiling a model.
trust me, it’s a fail process. good technical reason=valve’s laziness.
No, actually, there’s a good technical reason.
It’s at v49 at the moment.
You’re right about it constantly changing. Episode One was v44 and the Orange Box ended with v48.