Exporting models from bsp?

Hey!

I got a mapping question here. I know that you can import models/textures you use on the map to the .bsp with some program (What was the name of it?)

But is it possible to export it somehow?
So you can get the model “out from the .bsp” and re-use it (Recycle lol)

Thanks :slight_smile:

Open the BSP with winRAR or 7zip.

[editline]06:14PM[/editline]

Or GCFscape, or bspzip.exe


C:\Users\Wolfie>bspzip

Valve Software - bspzip.exe (Jul  7 2010)
usage:
bspzip -extract <bspfile> <blah.zip>
bspzip -extractfiles <bspfile>
bspzip -dir <bspfile>
bspzip -addfile <bspfile> <relativepathname> <fullpathname> <newbspfile
bspzip -addlist <bspfile> <listfile> <newbspfile>
bspzip -addorupdatelist <bspfile> <listfile> <newbspfile>
bspzip -extractcubemaps <bspfile> <targetPath>
  Extracts the cubemaps to <targetPath>.
bspzip -deletecubemaps <bspfile>
  Deletes the cubemaps from <bspFile>.
bspzip -addfiles <bspfile> <relativePathPrefix> <listfile> <newbspfile>
  Adds files to <newbspfile>.

[editline]06:16PM[/editline]

To import, most people use Pakrat or the VIDE pakfile lump editor.

Thanks alot!