Exporting Physics data from 3DSMax to Collada (gmod unrelated)

Anyone got any experience exporting from 3DS Max with physics data - to collada?

I’m wondering whether you’re meant to export just one file (containing the visuals and the physics stuff) - or two seperate ones.

I’m using the PhysX plugin to create the physics data (http://developer.nvidia.com/object/physx_dcc_plugins.html)… Anyone know anything about this stuff?

Could you not just experiment with your exported files to learn the answer to this? Either it works or it doesn’t, surely?

I’ll grab it and figure it out.

[editline]11:40PM[/editline]

afaik you can stick everything into one file. I’m not ruling out using two files, though. I’ll look into it a bit more.

With the right exporter it should be possible to put everything in one file, but I don’t think that exporter exists. Oh well, I’m putting them in seperate files for now.