When Gmod came out, I wasted a lot of time in the map editor, but one day I decided to try Unreal Engine 4. And I can safely say when I tried to create a map script there, I got a huge orgasm.
Would like to know if many moments from Unreal Engine will be moved?
For example:
- Embed displacement into map textures.
- Extension of nodes to textures and model editor.
- Etc.