Extracting Behemoth models from Dauntless


I’ve been trying to extract models from a UE4 based game using Ninja Ripper but I’m having no luck. I can see the textures for the model I want but the referenced meshes create a ball of what looks like foliage.

Any chance someone would be willing to either help me extract it or give some advice?


If it runs on UE4, you might be able to use UModel to extract content. I don’t think the game is currently supported at this time though, so you may have to wait before you can start extracting content from that game.

Thanks, I’ll check it out!