Face Bug

Any idea what could cause this?

The rest of the model works fine. All of the head is weight painted to the head bone. Not sure what went wrong here.

[editline]31st October 2016[/editline]

Fixed. Was the .vtas bugging out on me.

How did you fix it? I’m kind of having this problem as well.

I had this when I tried moving the head mesh, which I don’t think you can do without doing something to the VTA. So you can either get rid of faceposing or figure out how to edit faceposing/VTA stuff.

Thats what I suspected (awhile ago) I thought it was that I moved the face, so I recreated the Flex. And it worked