So I’m trying to rip SFX from Transformers: Fall of Cybertron that uses Unreal 3. Problem is that when I export .xxx files with “audio” in the name all I get is a SoundNodeWave folder and inside are a bunch of .FSB files and not WAV files. It’s all unreadable and I don’t know if I can even change them to make them readable. Anyway to rip sound files from this game?
Thanks! Now the hard part is where I have to find the dialogue and the weapon SFX folders