Back then when I had very limited modeling experience, I created a :shudder: Far Cry 3 themed weapons pack. These were quite literrally Css gun reskins with no animation changes whatsoever. The upside to making that addon was the fact that i learnt how to rip and port models over to source.
Now Fast Forward to the future.
On the 18th of March i released my first SWEP pack that was CSGO themed, however by now I learnt how to animate viewmodels for the first time, thus allowing my to port over the first CSGO Sweps with c_models AND animations mimicking their Csgo CounterParts.
Later on the 15th of may I pushed an enormous update (that i was supposedly going to do in a week, but a friend bugged me and i decided to push it). I spent almost an entire day just working nonstop on the sweps. By the time I released the update, i was tired as hell and decided to take a break from the GO sweps for a while.
I tried to find a project that interested me meanwhile, and after messing around in sanbox, I realized that with my new animation skills, I could redo those awful Far Cry 3 Sweps, and so the work began.
Now onto the sweps:
This pack utilizes my Base, which is the css realistic base, modified with a ton of new features.
The base includes:
- Sprint holster system
- Dynamic Crosshair
- Gun barrel smoke
- IronSight weight
- Near wall
- Bullet penetration and ricochet
- Swimming animations
- Falling animations
- Kill icons
- C_model compatibility
- Dynamic shooting cone that actually follows the crosshair and viewpunch.
- Magazine Dropping
So far the pack includes the following guns:
- 44 Magnum
Left click = Shoot
Right click = IronSight / Scope
Sprint key = Holster / sprint
Sprint+E = Attach Silencer (lowers damage but raises accuraccy)
Sprint+R = Attach Scope (Increases recoil but raises accuraccy)
E+Left Click = Change fire mode on spas
- Spas will sometimes shoot with the pump anim when in auto mode.
Feedback is welcome/really appreciated!