Fedor Emelianenko Headhack Request

Good day.

If it is not too much trouble, I ask that a person who is capable make a headhack of Fedor Emelianenko,
and place it onto one of the Blacklight: Retribution Heavy bodies, optionally with bodygroups.

Face pose-abliity would be swank.

I understand that the B:R bodies do exist, and would ask permission of the creator of those models,
Taggart. I lack the technological savvy to produce the head; however, I know for sure that
Fedor is a character in the game EA Sports MMA, and would start there.

Here is Fedor’s image from the game. He is a heavyweight fighter.

http://image.gamespotcdn.net/gamespot/images/2009/312/960521_20091109_640screen002.jpg

Thank you for your time and consideration.

Good news for this request… I also think Fedor would look pretty sweet as a headhack. The only thing that tears me away from modding in my spare time is when I go to the gym to train jiu-jitsu.

So, I took a look at xentax to see if anyone had extracted files from EA Sports MMA. It turns out that a bms script was written by the mighty chrrox for unpacking the archives and getting the textures. Someone else wrote a script for 3d Object Converter that works on the models. As proof of his converter, he uploaded Fedor’s head. Perfect, right?

I’ll be able to try this bms script soon. I should be able to upload the resources for fulfilling this request in the next couple of days or so.

That is remarkable, thank you for this information.

Head model, no textures yet: http://www.mediafire.com/?z8usu9dpj89qapd

Started instantly playing in my head when i saw the thread.

Man, this guy’s a fucking legend.

I’ve got the textures now, but I’m having trouble opening them. I’ve requested help on xentax. If anyone knows what to do when chrrox says “paste a valid 0x80 header” on the textures, please let me know.

Take your time, I failed to respond because of events at home.

Sorry to bump this old thread, but here are the textures: http://www.mediafire.com/?a8nj6ms8c64fd4x

I still haven’t been able to figure out how to open them. A view from a hex editor show xpr2 as a possible file type. If anyone out there skilled in this sort of thing can figure them out, it would be great!

I know this topic is old, but I’ve finally got the textures working thanks to Darko at xentax who clued me in on how to convert them. If anyone is willing to do the requested headhack, or any other, PM me. Thanks!

Woah, didn’t see this coming. Nice job and thank you! Hope someone gets a head hack or two done.