Files Not Downloading Even After Being Forced.

I have quite a large resources.lua file now and it has been working somewhat successfully but just yesterday when I added in a new map vote that includes an image of each map and updated my my resources.lua file, it for some reason only downloads a few of the images. I have double checked to make sure names are correct and so on but those are all fine. Any idea why it would be only downloading some of the images?



if (SERVER) then
  resource.AddFile( "materials/SmokeWeapons/smoke_icon_870.PNG" )
  resource.AddFile( "materials/SmokeWeapons/smoke_icon_mp5.PNG" )
  resource.AddFile( "materials/SmokeWeapons/smoke_icon_ak.PNG" )
  resource.AddFile( "materials/SmokeWeapons/smoke_icon_tripwire.PNG" )
  resource.AddFile( "materials/SmokeWeapons/smoke_icon_awp.PNG" )
  resource.AddFile( "materials/SmokeWeapons/smoke_icon_dualies.PNG" )
  resource.AddFile( "sound/SmokeWeaponSounds/smoke_jihad.wav" )
  resource.AddFile( "sound/SmokeWeaponSounds/smoke_sniperzoom.wav" )
  resource.AddFile( "sound/SmokeEffectSounds/smoke_slowmotion.wav" )
  resource.AddFile( "materials/smokemaps/smoke_cs_deadhouse" )    
  resource.AddFile( "materials/smokemaps/smoke_cs_drugbust.png" )
  resource.AddFile( "materials/smokemaps/smoke_de_dolls.png" )
  resource.AddFile( "materials/smokemaps/smoke_smoke_de_dust2_ultimate" )    
  resource.AddFile( "materials/smokemaps/smoke_smoke_de_saw" )    
  resource.AddFile( "materials/smokemaps/smoke_dm_island.png" )
  resource.AddFile( "materials/smokemaps/smoke_dm_richland.png" )
  resource.AddFile( "materials/smokemaps/smoke_ttt_67thway.png" )
  resource.AddFile( "materials/smokemaps/smoke_smoke_ttt_aircraft_v1b" )
  resource.AddFile( "materials/smokemaps/smoke_ttt_amsterville.png" )
  resource.AddFile( "materials/smokemaps/smoke_ttt_arctic_complex.png" )
  resource.AddFile( "materials/smokemaps/smoke_ttt_bb_canalwarehousev2_r2.png" )
  resource.AddFile( "materials/smokemaps/smoke_ttt_bb_outpost57_b5.png" )
  resource.AddFile( "materials/smokemaps/smoke_ttt_bb_suburbia_b3" )    
  resource.AddFile( "materials/smokemaps/smoke_ttt_bb_teenroom_b1.png" )
  resource.AddFile( "materials/smokemaps/smoke_ttt_borders.png" )
  resource.AddFile( "materials/smokemaps/smoke_ttt_bunker.png" )  
  resource.AddFile( "materials/smokemaps/smoke_ttt_camel_v1.png" )  
  resource.AddFile( "materials/smokemaps/smoke_ttt_canyon_a4.png" )  
  resource.AddFile( "materials/smokemaps/smoke_ttt_chaser_v2.png" )  
  resource.AddFile( "materials/smokemaps/smoke_ttt_cluedo_b5.png" )
  resource.AddFile( "materials/smokemaps/smoke_ttt_complex_fix4_d" )    
  resource.AddFile( "materials/smokemaps/smoke_ttt_construction_v3" )    
  resource.AddFile( "materials/smokemaps/smoke_ttt_cruise" )    
  resource.AddFile( "materials/smokemaps/smoke_ttt_enclave_b1" )    
  resource.AddFile( "materials/smokemaps/smoke_ttt_forest_final" )    
  resource.AddFile( "materials/smokemaps/smoke_ttt_foundation_a1" )    
  resource.AddFile( "materials/smokemaps/smoke_ttt_hairyhouse" )    
  resource.AddFile( "materials/smokemaps/smoke_ttt_hotwireslum_final" )    
  resource.AddFile( "materials/smokemaps/smoke_ttt_icarus_r1_a2" )    
  resource.AddFile( "materials/smokemaps/smoke_ttt_Intergalactic" )    
  resource.AddFile( "materials/smokemaps/smoke_ttt_lost_temple_v2" )    
  resource.AddFile( "materials/smokemaps/smoke_ttt_magma" )    
  resource.AddFile( "materials/smokemaps/smoke_ttt_minecraft_b5" )    
  resource.AddFile( "materials/smokemaps/smoke_ttt_nuclear_power_b1" )    
  resource.AddFile( "materials/smokemaps/smoke_ttt_plaza_b6" )    
  resource.AddFile( "materials/smokemaps/smoke_ttt_rooftops_a2_f1" )    
  resource.AddFile( "materials/smokemaps/smoke_ttt_scarisland_b1" )    
  resource.AddFile( "materials/smokemaps/smoke_ttt_slender_v2" )    
  resource.AddFile( "materials/smokemaps/smoke_ttt_subway_b4" )    
  resource.AddFile( "materials/smokemaps/smoke_ttt_terrorception" )    
  resource.AddFile( "materials/smokemaps/smoke_ttt_thething_b3" )    
  resource.AddFile( "materials/smokemaps/smoke_ttt_trappycottage_b2" )    
  resource.AddFile( "materials/smokemaps/smoke_ttt_urban_ruins_v1" )    
  resource.AddFile( "materials/smokemaps/smoke_ttt_vessel" )    
  resource.AddFile( "materials/smokemaps/smoke_ttt_whitehouse_b2" )    
end