Final Fantasy XIII - Serah Farron

[Release]**-- Final Fantasy XIII – **

Release: Serah Farron
Two skins!
Phong and Eye refraction!
Poseable hair and skirt!

*A home-made skeleton! Meaning **NO**, I will not make this a playermodel, NPC, or whatever the hell someone's gonna ask for.*

Garry’s Mod

Known Bugs:
Fixed [del]Elbows tend to look odd at extreme angles.[/del]
Fixed [del]Mouth would open when eyes were posed up or down.[/del]
Hands seem too large (in my personal opinion). Some deflation is recommended.


Download Links:

Elbow/Eyeposing Fix:

Blonde Serah:

DirectX© 8 Eye Fixes:
Original Serah Farron + Brunette Skin Eyes:

Blonde Serah Farron Eyes:

All credit goes to SQUARE ENIX for making such high quality models!

I only set this up for Garry’s Mod and made another skin. :slight_smile:

If you decide to edit, hex, or reskin this model, make sure to add SQUARE ENIX in your credits!
If you do anything with the second skin, let me know! I’d like to see!

If you find any crippling bugs (missing textures, explosive face posing, broken limbs, etc), send me
a message on Facepunch or post in this file’s thread.


And just in case anyone missed it, allow me to reiterate: I will NOT turn this into a playermodel, NPC, or SNPC.
I was also intending to include a third skin (blonde, black clothes, bright blue eyes) to match up
with a Cloud reskin for Lightning that I’ll release later on, but it ended up being too many materials. xD

Excellent work! I’ll give it a test or two later today, as soon as I have the chance. Looks great regardless. I’m anxiously awaiting your Lightning as well.

personally I think square made her way too skinny, not very sexy. nice port besides the elbow though.

Ladies and Gentlemen, i call this a quality release. Damn fine job! :rock:

Hi Squiddy!

I have a problem.
When I spawn the ragdoll,i don’t see,but I found it,

What is the problem?
A image for the problem:

Damn, awesome work. ^^

O_o Is anyone else having a similar problem? I could try to track it down, but nothing comes to mind as to why that’s happening.

I’ll release her after Mehdi releases his Lightning; it’s only a hexed reskin of that model.

Are you sure you bought gmod?
that happens when the model has too many bones,
but was fixed from a patch long ago. due to garry increasing the bone limit.

Came up with a fix for the elbows. Download will be up shortly.

Also updated the OP with the link.

Nice work with the model. Very flexible and the faceposing is excellent.

Beautiful. Absolutely beautiful! (Oh, and Serah looks good, too.)
Thank you for giving me the joy of throwing Serah off a cliff or launching her into the air with a catapult. ///_^

do you have any of the other characters ripped from the game in obj format?

I have Yun Fang and one or two side characters (Jihl and Dahj I think), but no one else.

I just try on simple pose. Really nice model even her hand is bit large. I still looking on your fix.

Nice picture! Unfortunately, I can’t really fix the hands at this point. SMD exporter for Blender doesn’t seem to like it when a skeleton is resized, because it keeps killing all of the face flexes when I do.
Like I said in the OP, try using the inflator tool to deflate the hands a little bit. :smiley: It works fine.

Fang? YOU HAVE FANG??? Please make her next! :dance:

I have all of them (except for non-winged Cid) which I got from here (npc) and here (pc)

You can view and convert these trb files to obj with the Noesis model viewer. XeNTaX » Blog Archive » Señor Casaroja released Noesis v1.31!

Incidentally, here are all the weapons and objects in the game.

Cute. Make it a playermodel.

One question. If possible to decompile model?

I’m just asking because surely someone would want something to do with it.
But it will need. Qc file to it.

But if you have. Qc file this good-looking girl of that I would be grateful