FOR FUCKS SAKE FACEPUNCH LOOK AT THIS SHIT
SO HERE’S ME JUST CHILLING BEING A BOSS:
AND HERE’S THE GLITCH I KEEP RUNNING INTO WITH PLAYERMODELS DISTRACTING ME FROM MY GAMEPLAY EXPERIENCE:
HERE’S WHAT IT LOOKS LIKE UP CLOSE. THOSE ARE ALL PLAYERMODELS (the glitched reflections are an entirely different story).
HERE’S HOW THE GLITCH MAKES ME FEEL:
HERE’S THE GLITCH EFFECTING A CUSTOM PLAYERMODEL:
HERE’S THE GLITCH EFFECTING DEFAULT PLAYERMODELS:
HERE’S WHERE I’VE BEEN FOR THE LAST MONTH WAITING FOR AN ANSWER:
HERE’S WHAT THE GLITCH LOOKS LIKE IN THE CONSOLE:
player(HERE’S WHERE THE PLAYERMODEL GOES)/weapons\w_fists_t.mdl : missmatched parent bones on “ValveBiped.Bip01_R_Hand”
HERE’S A DESCRIPTION OF THE GLITCH:
The playermodels in question only collide with the world at a small point at their feet, which makes a sound like a gun being dropped in game, as though the skeleton’s been replaced with the physics of the pistol model. No part of the ragdoll can be controlled: the body is stuck in T-pose, the eyes roll to always look in the same direction, and there’s no finger or face-posing.
HERE’S A VIDEO:
IF YOU NEED TO KNOW MORE THERE’S THREE OTHER FUCKING THREADS ON THIS PAGE ALONE.