We have all seen them, the ugly boxes with no lighting, stretched textures and lack of all design sense whatsoever. There was a time i was like this, and, on finding my first ever released map, decided to show everyone that all is not lost.
In this series i shall be taking my very first released map and making it playable. At each stage, the vfm and bsp will be available to download from filefront, so even gmod 9 users (hereafter known as freeloaders) can witness the insanity.
But…to show you the work ahead, let me show you some images!
BSP and VMF are available here:
So…before i begin, there are four more things i should say. The first being, if you are unsure of any techniques i have used on this, then so am i. If want to ask questions, shove em up, or contact me via steam (skeeter423).
I should say two more things…
This map includes carving, fitting, off grid vertices, and walls that cannot be jumped over…a problem if it needs to be. Problems have been solved in the worst possible way. By all accounts this is a typical first map…one that should never have been let loose on the people of facepunch.
The last point:
This map was not made by following the video series made by 3kliksphilip. If you want to discuss his methods, or insinuate that his teachings mean that new mappers create abominations such as this, then please don’t. I don’t want him drifting into the thread and messing up the fun. If anyone insinuates that i am his alt, then i will run you over with a Prius shaped like a banana while singing some embarrassing mapping tune.
So…let the games begin.