Long time user on facepunch, but first time to actually try ripping models from games myself.
I have some questions to ask and hope u guys can help me with it.
There is an shooter running on Unreal Engine 3 which I wish to get character and weapon models
from, the files themselves are packed in upk format.
From what I’ve seen while looking at the forum, it seems some games running on UE3 can be loaded
directly into UDK to extract the models? Is this true?
Some people suggests to use Umodel to extract the game files as it’s made specifically for the Unreal
engine. Would this be a good way to do it?
Or would it be better to use ripping tools like Ninja Ripper (which seems to be the most popular atm)
to rip the models directly from the game?
Because I’m totally new to these things, I was wondering which is the easiest way for a newbie to get
working models and textures from the game. What are the pros and cons of using each different method?
Or would there be an even better method to use instead?
Thanks and appreciate any help you guys can give.